Dystopia

The idea of a utopia is an ideal world, a hope for a better place & it looks at utopia in the context of modernism. The modernism era got a lot of it’s ideas through utopia and the different types of utopia.

The idea of a dystopia is a community or a society that is the opposite of a utopia. It is understood as not a very good place. A dystopian society appears in many artistic pieces, more so in stories set in the future in terms of film, an example of this is World War Z, I, Robot, and other post-apocalyptic films and TV series. Dystopias are often associated with dehumanisation and environmental disasters. It’s a different kind of imagination. Linked to post-modernism, not modernism. A distortion of murder of reality and hyper-reality.

One way to look at it is to take our world as it is now and put it to an extreme and exaggerate it and take it to a point where we are not sure what is real and what is not real and this way we can make it collapse. i.e World War Z. It’s about us, not the zombies. What are we made of, what our memories are made of and how we construct our identities. Post-modernism looks at how it constructs it’s identity, and builds who it is or what it is. When you start looking at it like that you look at dystopias to bring the situation out. Technology has brought promises with it, but bringing destruction with it.

Modernism has the advantage of just living on hope, and now we have all this technology and everyone has a house or flat. If you go to a place that has been demolished you can see how much is changing and things are being destroyed over time. Where did modernism get it wrong?

 

Post Modernism

What is Post Modernism?

  • A reaction against modernism
  • Ironic self-awareness
  • Style that includes historical reference
  • A turn to decoration & ornament

What sort of reaction & why?

A part of what was going on in the 70s at the time – a lot of political & social arrest & not be told how to do things and how to thing and what to think and feel.

Modernism lost its position on top as the dominant style in Europe and American visual culture.

Bauhaus objects, Internation Style buildings, Fashion, clarity of modern graphics and typography were overthrown by permissive, liverated, and expressive tendencies.

Lassú – Alessandro Mendini 1974

Wooden chair on a podium and setting fire to it.

  • Hierarchy
  • Rebellion

Art direction – cover of a magazine

Modernism = simple, structure, form follows function

The chair’s design was simple about about structure, and form following function

Rejection or form of liberation against modernism

Denise Scott Brown & Robert Venturi in the Las Vegas desert, 1966

Looking at Las Vegas – signage, and what is happening on the highways.

Architects were brought up on modernism and they are seeing something completely different in Las Vegas & on the highways.

Wasteland – modern – edges are wastelands.

The buildings – are they posing as the buildings?
When you think of Las Vegas what do you see?

  • Lights
  • Landscape
  • Fake
  • Wonderland
  • Neon signs

For them, this was vernacular. Vernacular is the language spoken by ordinary people of a country or region OR architecture concerned with domestic and functional rather than public or monumental buildings

Charles Moore & Urban Innovations Group (with Perez Associates) Piazza d’Italia 1975-77, New Orleans 

Could say this is tacky

It also borrows a lot and everything modernism is forbidding you to do. Use of colours indoor lighting

Weird way a lot of shopping centers – Westfields, actually follow these kind of ideas

Ron Arad Concrete Stereo, 1983

  • Looks eroded, concrete materials.
  • Looks like it’s come from a building site
  • Has a post-apocolyptic feel
  • Survived the war

Utopia vs. Dystopia

Imagining a world

Utopia = Ideal world, perfect

Dystopia = Ideal world, with things gone wrong – science fiction

Blade Runner / Hunger Games / I, Robot = Dystopia

Memphis (Group of Designers)

A lot of the stuff they do is about humour. Super lamp, Bel Air chair. – COULD BE LIKE POP

Pop didn’t care about modernism, it just happened. They did it because that’s how they felt like doing it.

A lot of their ideas was about imposing what was brought before them. They were so free and so different but there was also a strong reactions.

A lot of post modernists incorporated modernism in their designs, they didn’t reject it, they changed it. they were reacting to a way of things that were too oppressive.

http://www.emigre.com/Editorial.php?sect=1&id=20

What does it say about modernism?
It is talking about the origins and influences are and that it was taught in art schools.

Differentiates between two different types of Modernisms

  • Big & small M.
  • Big M is high modernism. The things you always think of. The grid, fewer typefaces.
  • Small M is just in that time period, not sticking 100% to the rules.

Modernism and Graphic Design are very much linked and graphic design holds on to Modernism so it seemed irrelevant when Post Modernism arrived. So he is trying to explain what he thinks Post Modernism is.

The most obvious thing about postmodernism is that its a reaction to high Modernism. The second thing about it is where it gets rid of the boundaries between high culture and pop culture. Post modernism isn’t a description of a style, but its the term for an era of late capitalism after the 1940s.

It didn’t have an impact on Graphic Design until the 1980s. Many designers saw it as undisciplined ideology with a mix of styles made up by students in the new graduate programs, but it was a new way of thinking about design. Designers realised that they couldn’t hide behind the problems they were solving.

Modernity is accepted as the time between the 20th century to present time.

Why is called Modernity?

It’s a moment where we are looking at a changed world. The main period that happened was modernism. Modernism was in charge, the main idea in design and culture between 1920-1960s. Afterwards, Modernism is still here but it isn’t ruling anymore. It stopped being the dominant force and other movements came forward as well, but not instead of modernism. We still experience modernism with a big M because it is still applied, but it is not the only way to design anymore. 1960s/70s it stops being the only way and we are talking about that shift. Because they all share the same word it can be confusing and to define postmodernism is difficult because there is no definition so we try to describe it. Post modernism started in 1970s/80s and continue to today as well. Around the millennium where it stopped being dominant. its still relevant – they both are – but it hasn’t stopped. what we are showing is where it was dominant. our times are characterised by not having one dominant way. Post is a lot about lots of points of views, not just about one.

Postmodernism is…

  • A reaction, not a reaction, to Modernism.
    • Destructive phase
  • High & low cultures
    • Erases boundaries
      • Low culture = cinema
      • High culture = theatre
      • Warhol & Pollock
        • At the time = Low culture
        • Nowadays = High culture
    • Anything nowadays, considered to be low culture when they came about, is what we are used to and what we grew up with.
  • You can put what you want in your painting, it doesn’t matter.
  • Shifting classes and societies.
    • Things at the time had more distinction between classes, and in those days, people would say this is our high culture style.
  • Media & the way were are exposed to things. It’s there, and you might start to like it or not.
  • Advertising
    • Uses pop culture to advertise. Exposed to it in ways we weren’t before.
  • Postmodernism acknowledged the shift
  • Theory – describing the shift and awareness. Giving a voice to people who didn’t have a voice before.
    • The art work and design work had a theory behind it as a piece itself.
      • It took a historical story and turned it into something that may not have been the case.
    • Digital
    • Information
    • Environmental
    • Post-colonialism
    • Gender
      • Feminism
        • suffragettes
        • equal pay
        • maternity
      • Gay rights
    • Law
  • Who’s got the power? 
    • Media
    • White middle class men
      • Western
      • Heterosexual

This would be mocking the idea of maternity. Maybe to hide the bump of the baby, to show everyone that the lady is pregnant, to draw attention to herself.

Not modernist. Visible design – comes with an attitude & very decorative.

Swatch advert based on a Swiss wintersport advert. Paula Scher took the poster and made it her own by adding products to the image to make it her own.

Walter Benjamin & Mechanical Reproduction

Walter Benjamin was a German Jewish philosopher and cultural critic known for the synthesis of the Marxist theory and Jewish Messianism. The Marxist theory was that Marxists thought that all of written human history had been divided by economic classes. They think that the progression of history has been pushed forward by the class struggle. Marxism says that it is because of this struggle that Capitalism was born and that it is from this that Communism would be born.

Jewish Messianism is the belief in a Messiah, a person who will redeem the people of Israel and usher in a better, and a more perfect era and is often thought of as one of Judaism’s defining characteristics.

What kind of copy mechanisms are we familiar with? 

  • Photography
  • Printing/printmaking
    • Lithography
    • Digital
    • Lino
  • Sculpture
  • Mold-making
  • Woodcutting
  • Etching
  • Letterpress
  • Printing press

Walter Benjamin (Background)

  • German philosopher & was Jewish
  • Had to move away from Germany when the Nazi’s came to power
  • Ended up committing suicide

He was one of the first to write about things out of traditional ways of art, more about the way we live our life now. His point of view comes from where there is a big division between Communism and Capitalism. He wrote after Marx & was the first to think about Capitalism.

He talks about printing press. Printing press made reading available to everyone. The bible was the first book to be mass produced. The second book was a book about mathematics by Pythagoras.

What affect does it have on society when knowledge is available?

Knowledge is power, it’s not just the wealthy that have access to knowledge.

Where was it restricted?

Knowledge was restricted in churches & universities. (Oxford & Cambridge) Knowledge was linked to class.

Knowledge was scribed before books were printing, which impacts knowledge. Printing process impacted it in a good way because then there would be more than one copy of a book filled with theories.

1492 – Renaissance – Humanist – Printing press – Not a religious period

Printing enabled science and people to record their findings. 

Newton recorded his theories, and there onward with other theorists.

Benjamin talks about imagery, which is impactful from the point of view of people who are busy & cultural.

Text

What are the changes he is talking about? 

Our knowledge of time was changing. In terms of art photography, musical recording. They were not happening before.

Preface is about the masses – how it relates to everyone. If we strip off the communist vocab we are talking about art being available suddenly. images being available just like words were available in books. He talks about brushing away a number of outdated concepts like creativity and genius, eternal value and mystery.

Why genius & creativity? Why does he think they are outdated values? Has mystery come out of art? 

The tools are available to everyone nowadays, there are applications to do it nowadays. Anyone can be a designer. The availability of certain items and processes are available, but in terms of art work and painting, there is still a place for expressionism for some. Some people have certain expressions in paintings – i.e great artists: Van Gogh, Picasso, etc.

We can still find people with great ability, but would that be considered great art? Regardless of personal view, because you could do the same thing as a designer with a photograph. David Hockney did it with projection. There is still a place for individuals who are creating exceptional work but it is more available now, if someone put their hands to it they can find the means to do it. Looking at a society as a whole it is a more collaborative process and we work more as groups nowadays.

He talks about the principle of art has always been reproducible & he talks about what is authentic, and how reproduction changes that. He says that the perfect reproduction of a work of art lacks its presence in time and space. Reproducing something makes you see more of it because of availability.

Why would something not be available before? 

Because it was an original. You would have to travel somewhere to see something but you could forget it. You would be with a lot of people in a crowded room. Photography has enabled us to take pictures of works of art so that people can see it through image, not just travelling to see it in person. Traditional art was made to be hung up somewhere, not replicated. From a scientific point of view, it makes us see more. We can x-ray and see the processes of art.

Mechanical reproduction enables the original to meet the viewer halfway

in the form of

  • Photography
  • Phonograph record

What happens when you reproduce something

You lose age that the traditional art has had through time and it’s aura. Benjamin is an atheist so why does he talk about aura? It’s something you sense when you see something great. It’s not the same when you view it on the computer or from image, not just in the presence of a work of art. Colours cannot be reproduced but he is talking about space and age – like the human body with scars and how we age. Robots – a human replica – does not age, or get scars.

This text was very relevant to it’s time, and now for our time now and the idea about reproduction and copies of things and replicas. Baudrillard had the same point with the idea of the copy without a reference. Talking about Disneyland as an example that you go in and the reference is the movies, not reality. We build a big world and we enter it and re-experience our childhood in a much organised manner, and compared it to the car park that is deserted.

The process Benjamin talks about – decay of aura

You experience nature, and you have a picture of nature. Who prefers the picture of nature than nature itself? People prefer the picture in our time, more than his time. Things themselves can be too much for us and too much information & accidents etc. A lot of our experiences of foreign lands is through TV and the internet. He talks about the process where we prefer the image to the real in many ways & that’s something he attributes his time to magazines.

He links art to ritual, something being magical. A lot of time, art is about beauty and that’s all we have left from it. From a photographic negative, you can make a large number of prints, not just one unique one.

New art is becoming more mobile and more transportable. Exhibitions is something new, as well as museums. Exhibitions can be transported and shown off in different places. We designed and started to make things that travel around. We detached them from the original space and one thing we see with art in many ways is that a lot of contemporary art tried to reverse it and could not be reproduced and easily available.

What is art? 

We experience it at will, whenever we want.

His experience was at home in a book – in our time we can look it up on our phones.

We have 2 processes. One is democratic & positive – available to everyone & we take it for granted & we were born into it. He wrote from a point of transition. It is the thrust of technology and it comes with a price & it needs to be acknowledged and that is the decay of the aura.

Simulacra & Simulation

The simulacrum is never that which conceals the truth–it is the truth which conceals that there is none.

The simulacrum is true.

Ecclesiastes

What is Simulacrum?

“an image or representation of someone or something.” – Google

 What is the quote saying?

Truth is something that is real and something we can prove. Everyone’s truth is different – we all have different understandings/perspectives. Maths is a truth that we can’t argue, if you cannot argue about it then it is truth. We accept that there is truth and we have a need for truth, but at the same time we know there is a dimension to it that is personal, that we cannot expect others to share and also that is depends on our point of view in time. We can only know what we know now, we may change our opinions over time.

Baudrillard is trying to find the reasons for truth and finding the truth.

Barthes was looking at an image with connotations and denotations, and then myth.

Baudrillard is picking up where Barthes left off but what he needed was to talk about history and at what point in time the sign was relevant.

The time this text was written was heading into the time of post-modernism trying to explain the perception of what is real and what is the truth.

Paragraph 1 & 2

If we were able to take as the finest allegory of simulation the Borges tale where the cartographers of the Empire draw up a map so detailed that it ends up exactly covering the territory (but where, with the decline of the Empire this map becomes frayed and finally ruined, a few shreds still discernible in the deserts – the metaphysical beauty of this ruined abstraction, bearing witness to an imperial pride and rotting like a carcass, returning to the substance of the soil, rather as an aging double ends up being confused with the real thing), this fable would then have come full circle for us, and now has nothing but the discrete charm of second-order simulacra.l

Abstraction today is no longer that of the map, the double, the mirror or the concept. Simulation is no longer that of a territory, a referential being or a substance. It is the generation by models of a real without origin or reality: a hyperreal. The territory no longer precedes the map, nor survives it. Henceforth, it is the map that precedes the territory – precession of simulacra – it is the map that engenders the territory and if we were to revive the fable today, it would be the territory whose shreds are slowly rotting across the map. It is the real, and not the map, whose vestiges subsist here and there, in the deserts which are no longer those of the Empire, but our own. The desert of the real itself.

What is it trying to explain? What is this text trying to say? 

Relationship between the simulation and the reality – they used to be equal. The map was to describe reality.

Hyperreal is something that Baudrillard talks about a lot – it is the generation of models without origin or reality. The models need to come from somewhere even though he says the models have no origin, so surely it could have come from somewhere?

Baudrillard is talking about a time before the internet/radio/magazines etc. and ways of which we generate our content. Media is part of our time and he talks quite strongly about it. It can be said that Baudrillard is talking about how art has moved on and it’s not about traditional values and it’s all gone crazy, also how we live our lives and how we make sense of it, describe it, and view it.

Paragraph 3 & 4

In fact, even inverted, the fable is useless. Perhaps only the allegory of the Empire remains. For it is with the same imperialism that present-day simulators try to make the real, all the real, coincide with their simulation models. But it is no longer a question of either maps or territory. Something has disappeared: the sovereign difference between them that was the abstraction’s charm. For it is the difference which forms the poetry of the map and the charm of the territory, the magic of the concept and the charm of the real. This representational imaginary, which both culminates in and is engulfed by the cartographer’s mad project of an ideal coextensivity between the map and the territory, disappears with simulation, whose operation is nuclear and genetic, and no longer specular and discursive. With it goes all of metaphysics. No more mirror of being and appearances, of the real and its concept; no more imaginary coextensivity: rather, genetic miniaturization is the dimension of simulation. The real is produced from miniaturized units, from matrices, memory banks and command models – and with these it can be reproduced an indefinite number of times. It no longer has to be rational, since it is no longer measured against some ideal or negative instance. It is nothing more than operational. In fact, since it is no longer enveloped by an imaginary, it is no longer real at all. It is a hyperreal: the product of an irradiating synthesis of combinatory models in a hyperspace without atmosphere.

In this passage to a space whose curvature is no longer that of the real, nor of truth, the age of simulation thus begins with a liquidation of all referentials – worse: by their art)ficial resurrection in systems of signs, which are a more ductile material than meaning, in that they lend themselves to all systems of equivalence, all binary oppositions and all combinatory algebra. It is no longer a question of imitation, nor of reduplication, nor even of parody. It is rather a question of substituting signs of the real for the real itself; that is, an operation to deter every real process by its operational double, a metastable, programmatic, perfect descriptive machine which provides all the signs of the real and short-circuits all its vicissitudes. Never again will the real have to be produced: this is the vital function of the model in a system of death, or rather of anticipated resurrection which no longer leaves any chance even in the event of death. A hyperreal henceforth sheltered from the imaginary, and from any distinction between the real and the imaginary, leaving room only for the orbital recurrence of models and the simulated generation of difference.

What is he describing? How is he describing it? Is it difficult to describe what is real?

He is saying everything is the same, and there are no differences between things. Everything is changing so much it’s difficult to depict something that is real. Imagination is easier to depict so it is easy to fall back on it. There could be something disturbing about what is real.

Genetic Miniaturisation?

Another one of his articles Ecstasy of communications talks about miniaturisation as a way of technology. When we look at something really really small, we lose detail, and you can feel superior to it and you can’t see it properly. We lose the idea of scale so it isn’t so great anymore. Baudrillard wrote about it in the 70s but it’s more true in today’s age.

Once you have something that is real, then you can have a mirror. When you have a mirror you have a classic relationship or art – mirroring reality. When what is real cannot be any more reflected by a mirror, then it is very difficult to represent imagery, and it is also difficult to know what you’re trying to describe and in many ways (they can be copies of other copies and generating their own reasons) and we don’t have that opposition. When you have something very concrete you can talk in oppositions, example = politics.

Middle ground is what Baudrillard is talking about – why is it so hard to tell the difference between the right and the left when they are so similar.

The way he understands it is that power is the real, he talks about politics social and economics and production. He is coming from Marx’s tradition. Some of us have very little power and from point of view of power in order to maintain hold we need to obscure the real, which is people to get up and oppose the other person in power. The system is not for me and want to step out of that, then you may not ever own a house & kids etc. The system is repeating itself and preserving their structure. Change is inevitable, power defends itself to create simulacra and is there for us to not see any differences and tell wrong from right and act upon it.

Because simulacra is connected to technology its own problem is itself. There is no opposition but it tries to generate it without it being there in the first place. It’s trying to explain you can self-revive something.

The divine irreference of images (religion)

In the context of religion, he talks about the death of God. Is he dead? When the theory of evolution came to light – Charles Darwin – the idea of God being alive, started to fade because of people believing the theory of Darwin and evolution. God died with science, and in philosophy Friedrich Nietzsche.

Within Christian society, everyone goes to Church on Sunday. Nowadays maybe we believe or maybe we don’t. Everything has changed, UK isn’t as religious as US. It’s not whether he exists or not, but the question is if we as a society we can accept there is no God then how do we judge the other things we have around us. Images of Christ, Images of Saints. How do we explain the images? Images are very powerful because they are the beginning of simulacra. There are 4 stages:

1) It is the reflection of a basic reality.

A good appearance

2) It masks and perverts a basic reality.

An evil appearance

3) It masks the absence of a basic reality.

Plays at being an appearance

4) It bears no relation to any reality whatever: it is its own pure simulacrum.

No longer of appearance at all. 

Hyperreal and imaginary

Disneyland is the one place that children associate with imagination and a fake land filled with imagination and stories and fables. Once you leave Disneyland and you go to the car park it is the opposite and you have a sense of isolation. and he talks about the sense of freezing your childhood in Disneyland.

Jean Baudrillard

Jean Baudrillard was a French sociologist, philosopher, cultural theorist, political commentator, and photographer. His work is was mostly associated with postmodernism and post-structuralism. Jean became the first of his family to go to a university when he moved to France, and he attended to Sorbonne where he learned German language and literature. He was best known for his analysis of mediation and technological communication. He was concerned about the way technological progress has an effect of social change. He wrote about subjects such as gender relations, social history, cloning, the first Gulf War, and the World Trade Centre attacks in New York.

Simulacra & Simulation

He developed his work throughout the 1980s and he moved from economic theory to mediation and mass communication. He retained an interest in Saussurean semiotics and the logic behind symbolic exchange. Baudrillard then looked to the works of Marshall McLuhan, and developed his ideas of how nature of social relations is determined by the way we communicate. By doing this he progressed through Saussure’s and Barthes’ semiology to consider the implications of a historically understood version of semiology.

Simulation is the current stage of the Simulacrum.

Progressing from the Renaissance, which is where dominant simulacrum was in the form of mostly people or objects appearing to stand for a referent that doesn’t exist.

Atomic Kiss 1968

image

This image is called The Atomic Kiss and was produced in 1968. The image is very abstract because all you can see in the image is very unrealistic bright red lips and an explosion behind it. It’s also controversial because of the explosion from the war and bombs going off, with lips that express a sexual red. I think that the image would represent the phrase “Mother Russia” because Russia had the bomb in the 60′s and they have always been referred to as Mother Russia because it is such a big country and they were always seen as intimidating.

Pop Art

Pop Art was an art movement during the 1950s and 1960s and it was marked by the fascination and discovery with popular culture reflecting the post-war society. It was widely known in American Art but soon spread its wings and landed in Britain. In celebrating every day objects such as soup cans, washing powder, fruits, fizzy drinks and comic books, the movement turned every day items and commonly used things into icons of history.

 

Artists like Jasper Johns and Robert Rauschenberg took objects like bottles and flags for their works, while Richard Hamilton used images that you would see in magazines. Andy Warhol is the iconic figure of Pop Art. His screen prints of Marilyn Monroe specifically are part of the 20th Century iconography. Pop Art owed a lot to Dadaism because of the way it mocked the art world by creating machine produced art.

What can we ask about Pop Art today? 

  • Is it still relevant today
  • What are the features
  • Does it still influence us today
  • Who was influenced by Pop Art
  • Past and present
  • Why did it come about
  • Where did it originate

Pop Art is very connected to the West and the Anglo Saxons.

Roy Lichtenstein

image

 

His work included very bold outlines and very bright colours which was one of the main aspects of Pop Art. Here is his work based on a comic strip.

image

 

Normally when you look at an image you can see a story, so I think that the story here would be about the war as Pop Art came about in the 1950s which was 5 or 6 years after the second world war ended and also, the Korean war was going on in the 1950s. Talking about the war in comic books makes it look more fiction rather than fact. Roy Lichtenstein was based in the US and the US were involved with the Korean war and was victorious. So this image could be taken seriously in terms of the way the US won the Korean War. At a glance it looks like the enemy isn’t real in this image, but if you add a little bit of context it shows that the image is quite rough in terms of killing and death. At the time we don’t have the kind of simulation as we do today through video games that simulate war and killing, and even through games we don’t think about the fact that we are killing people.

 

Pop Art also influenced music. This is the cover for Yellow Submarine by the Beatles and it was designed by Heinz Edelmann. The 1960s were very colourful which is very well shown in this image. The image looks digital but there is no way that it could have been produced digitally, we think this because of the colours being so vivid and they are very flat. The colour combinations are quite harmonious because they all go really well together.

Massimo Vignelli

Massimo Vignelli was born in 1931 and died last year in 2014. He was an Italian designer who worked in a number of areas from packaging design to home furnishings, public signage, and showroom design. He was the co-founder of Vignelli Associates. He believed that if you can design one thing, you can design everything. and this was shown in his work. He worked firmly within modernist traditions and focused on the minimalist side of things by using geometric shapes and forms in most of his work.

 

His clients at Vignelli Associates included high-profile companies such as IBM, Bloomingdales, and Knoll. He is most known for his redesign of the New York City’s subway singage in the early 1970s. It looks very similar to the London Underground tube map by Harry Beck. Instead of using accurate map lines and actually following the same shapes as the train tracks actually go, there is a lot of geometric shapes and corners and squared shapes to show clearly the differences and connections between the different lines.

Wim Crouwel

Swiss inspired designer and started around 1950s.

This image has columns, and a grid. There is a very clean design layout here which makes everything in line and would make it easy to read and look at. But the typeface at the top, because it overlaps, is not very easy to read and look at. We could look at the writing and know what it says by just looking at one letter, but with this we aren’t sure what it looks like until we look at it in depth. Here is another image by Crouwel that gives away what the above image says.

Swiss Designers do not use any colour. Although it isn’t always the case, but the majority of them are in monochrome colours. The ones that do have colour have an element of movement in them. They have the idea of play and movement because using certain colours makes certain elements pop out at the viewer and some have images of hands or things that move so adding colour to an image that has something that moves in it, changes the image entirely.